What started as a class project won a Red Dot Award, raised nearly $40k on Kickstarter and then sold out completely, landing in stores, homes and classrooms across the globe.
A fabulous and original way to decrease shame in talking about periods.
Fighting period stigma isn't easy, but this game gave the patriarchy a run for its money.
My six year old's smile when she got a super tampon card was priceless.
Made learning about menstruation fun, accessible, and low-key.




We're looking for a larger brand or publisher to relaunch The Period Game and reach even more classrooms. If that's you, we'd love to talk.
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